Release Notes
Version 0.1.4
✦ · ✦
{"ops":[{"attributes":{"bold":true},"insert":"Release 0.1.4 — Game Scene Grid, Viewport and Other"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Whew, and another new stuff to learn - this time shaders. And some other small these here too.\nGrid system"},{"attributes":{"header":2},"insert":"\n"},{"insert":"One of the important things in the game session is an ability to align items by grid. Therefore need to figure out how to add it. After a bit of investigation found that the most effective way to do it is basically using shades, but that such a pain in the butt. So, time to do it.\nViewport"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This one is quite self-explanatory - ability to \"zoom in/out\" and \"navigate\" thru the canvas\nOther"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Few other things to relax my mind from shaders and other complex stuff will be done in this reelease - like editor updates, ruler tool addition (oh god, another shader), and a bit of scene management logic updates\n"}]}
task
Add grid configuration entity and DB table
Done
task
Grid Configuration UI
Done
task
Grid Shader MVP
Done
task
Grid Shader v.1
Done
task
Grid-size in units
Done
task
Grid-layer
Done
task
Grid-layer: delete
Done
task
Grid-layer: reorder
Done
task
Grid disable when grid selected
Done
task
Transformer + grid: move
Done
task
Object link dimentions
Done
task
Replace Scene name editor with Manage Scene
Done
task
Scene Units
Done
task
Cursor Tools panel with "select" tool
Done
task
Ruler tool
Done
task
Viewport MVP
Done
task
Object: Edit
Done